vy-canismajoris replied to your postI KNOW, I want proofs. It’s sort of ambiguous and totally depends on interpretation that you want to give.yeah, i just want to read how he said it.
giraffology replied to your post: whatever-mary replied to your post Well he’s…When does NY…
Definitely say wait for either the magazine being published (and it is in there) or he says something in one of the social media (tweets, FB, ZQC) before tweeting, etc, HIM about it.
Leonard Nimoy and Zach Quinto shake hands and embrace after their Q & A at the Hammer Museum on September 13, 2011.
omg, I am in love with Zach’s new suspenders obsession!!!
A wonderful event, and love that the two get along like they do.
Zachapalooza continues! and I’m loving it!
Man is just gorgeous in a classy, as well as classic, way.
Aaaaaand DEAD. @.@ It feels like so long since we’ve had a proper photoshoot set of pics with ZQ. I can’t wait to see the rest of this.
Just gorgeous. The man can take an amazing picture.
Friday, 7/22/11
1:00-2:00pm Zachary Quinto, Before the Door and Archaia Entertainment Present: A Graphic Partnership—The Debut of the Lucid and Mr. Murder Is Dead Graphic Novels
[Please note this panel is NOT being held at the San Diego Convention Center. A Comic-Con badge is NOT required…
Love this idea, both for the cause, and because it’ll be Zach and Zach (Quinto and Levi) at the same event.
(Source: archaia.com)
Be kind of hypocritical for me to care about that, considering /I’m/ also 46. *grin*
(Source: gagafordowney, via cydonian-knight-in-gallifrey)
This month’s Gamepro cover feature is on the new Star Trek game! There’s like nine pages total, six about the game and then three more about the “real science of Star Trek”. As you can see above, Kirk and Spock look so good, exactly like Chris and Zach. Important bits:
- Kirk and Spock’s styles of play are completely different and you can upgrade your weapons as you go along; eventually Kirk’s phaser is so powerful it can take out an entire roomfull of enemies on its own. The gadgets that you can use can also be upgraded; the more you use them, the better they get.
- They have Spock quipping, “Reversing thrusters may have been a more pertinent method of deceleration” when Kirk crashes through a hatch, so basically if you’re playing as Kirk, Spock is a smartass who offers up his own commentary for the entire game; Kirk gives as good as he gets, though, so don’t worry about there being any lack of verbal foreplay/sparring/whatever.
- The game is a shooter but it also has RPG elements; Digital Extremes is “accentuating other elements of that make Star Trek popular - the problem-solving, the moral dilemmas, and of course, the gadgets” rather than it just being a ‘shoot in the head and move on’ thing.
- In fact there are whole parts of levels where there’s really no shooting at all, as “We felt that if the first thing you do is shoot someone, we’re doing something wrong. Our motto for this game is ‘adventure, not war.’”
- Kirk and Spock fill two distinct roles in the game - Kirk is the “cowboy” who will get his hands dirty; Spock is referred to as the “mage” of the game who relies more heavily on gadgets to problem-solve and decode puzzles, etc.
- The foundation of their approach to the game is the episode The Man Trap. “Kirk whispers, ‘That way,’ and draws a guy out before Spock stuns him,” creative director Steve Sinclair says. “It was certainly no Joan Collins episode but it was pretty awesome that those two characters in particular - Bones was obviously the balance between the two - were in action so often in TOS.”
- There’s a section where Orci commented too. It says, “The game presents a special challenge: it’s the first place where Orci further shapes the Kirk-Spock friendship, something he started in the reboot. ‘What’s great about this game is that it gets to show that middle step. You get to see Kirk and Spock in a way you’re not going to in the movie. They’re becoming friends; they’re going on adventures you’re not going to see in the movies.’”
Have to say, if it lives up to that description, it’ll be a great game! Each with different, but coordinating roles, and not a total reliance in ‘find the bad guy, shoot him, move on to the next’. There were phasers in the show, and they got used, so some shooting elements is appropriate, but they didn’t go around with a ‘kill ‘em all, let God sort ‘em out’ attitude. Glad to see the game doesn’t either. And Spock described as the mage? Perfect!
(Source: littlepunkryo-moved, via dailyzqphoto)
I think there’s a rule that the original ST crew had to have at least one guy with amazing blue eyes. Yeah, Kelley was a simply gorgeous man.
(Source: green-blooded, via boneschick-spockschick)